Treble at ICASSP 2025
Visit Treble at Booth F8
Come and meet our team of experts at ICASSP 2025 in Hyderabad, India and see how Treble is at the forefront of AI-driven audio simulation, generative data augmentation, and next-generation acoustic modeling.
Treble at ICASSP 2025: Advancing the Frontiers of Acoustic Simulation and AI-Driven Signal Processing
Treble is excited to be part of the 2025 IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP 2025), the premier global event for signal processing research and innovation. Taking place in Hyderabad, India, from April 6 to April 11, 2025, ICASSP is the flagship conference of the IEEE Signal Processing Society, bringing together leading researchers, industry pioneers, and technical experts to explore the latest breakthroughs in the field.
This year’s theme, "Celebrating Signal Processing," underscores the transformative role of signal processing in technological advancement and human-centered innovation. As a leader in next-generation sound simulation and AI-powered audio technology, Treble is actively contributing to this conversation through our participation in the "Generative Data Augmentation for Real-World Signal Processing Applications (GenDA 2025)" workshop.
Treble’s Contribution to GenDA 2025: Pioneering AI-Driven Data Augmentation for Signal Processing
Treble is proud to be part of GenDA 2025, a dedicated workshop exploring the impact of Generative AI on data augmentation for real-world signal processing applications. Generative AI has revolutionized synthetic data creation, enhancing machine learning capabilities across speech, audio, music, and multimodal domains. This workshop will highlight cutting-edge techniques such as:
- Generative AI for Data Augmentation: Harnessing GANs, VAEs, Transformer-based models, diffusion models, and autoregressive techniques to synthesize high-fidelity, diverse datasets.
- Adaptive Learning Strategies: Applying zero-shot and few-shot learning to enhance AI adaptability and robustness in real-world conditions.
- Ethical AI and Privacy-Preserving Data Generation: Ensuring synthetic data maintains statistical integrity while safeguarding privacy and mitigating biases.
- Real-World Applications: Showcasing case studies in speech, music, multimedia, and cross-domain applications, demonstrating the tangible benefits of generative AI.
- Emerging Learning Paradigms: Investigating self-supervised and semi-supervised learning approaches for enhanced model training.
This forum will provide an unparalleled opportunity to engage with leading researchers and industry experts in keynote sessions, technical presentations, and expert panel discussions.
Meet Treble at ICASSP 2025
Come visit our experts at our booth #F8 and see how Treble is at the forefront of AI-driven audio simulation, generative data augmentation, and next-generation acoustic modeling.
Meet the Treble team going to ICASSP
Product Manager for the Treble SDK
Dr. Daniel Gert Nielsen
Dr. Daniel Gert Nielsen is a specialist in numerical vibro-acoustics, with a PhD focused on loudspeaker modeling and optimization. His expertise spans acoustic simulation for communication devices and synthetic data generation for machine learning applications. With a strong background in numerical methods and audio technology, he plays a key role in shaping advanced acoustic modeling solutions at Treble.
Audio Research Engineer
Dr. Georg Götz
Dr. Georg Götz is a leading expert in acoustics and audio signal processing, with a PhD specializing in data-driven room acoustics modeling. His research and work focuses on large-scale data acquisition, multi-exponential sound energy decay, and 6DoF late reverberation rendering, contributing to more accurate and immersive spatial audio simulations. With extensive experience bridging theoretical research and real-world applications, Dr. Götz plays a key role in advancing next-generation acoustic modeling at Treble.
Audio Engineer
Jóhannes Einarsson
Jóhannes Einarsson is an expert in digital signal processing and computational acoustics, specializing in high-fidelity audio simulation and real-time DSP algorithms. With a background in acoustics from the Technical University of Denmark (DTU), his work focuses on advanced spatial audio rendering, and cutting-edge signal processing techniques that drive the next generation of immersive audio experiences. At Treble Technologies, he plays a pivotal role in developing DSP frameworks that push the boundaries of acoustic simulation, enabling unparalleled realism in virtual sound environments.